- 신선한 탐사자(fable) 단일 컨텍스트, 지시서 -round10-brief.md §2 레인 A·C 완료, B 부분, D ALL PASS - audit/handtrace-round10-reference-impl/: round7 참조 구현을 현재 계약으로 갱신·재실행 (부수: round7/ref9 _recompute 첫 인자 오류 발견·정정) - base/·인덱스 레이어는 미변경 — 결정은 사용자 배치 회신 뒤 -round10-followup.md로 Co-authored-by: qwreey <me@qwreey.moe> Claude-Session: https://claude.ai/code/session_01546hjsYNLSMZdHdPyTZaGb
115 lines
3.8 KiB
Text
115 lines
3.8 KiB
Text
--!nocheck
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-- base/dispatch-core-plan.md의 Length/Offset 부기를 확정 의사코드 그대로 옮긴 것.
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-- getOffsetAt(접두합 캐시, 2026-08-21 G절 + H-3) / recompute(H-10 정정 반영) /
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-- setLength / setOffsetSource / 배치 게이팅.
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local q = require("./core")
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local D = {}
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local None = setmetatable({}, {__tostring = function() return "None" end})
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D.None = None
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local function isSlot(x) return type(x) == "table" and x.__isSlot == true end
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local function isState(x) return type(x) == "table" and (getmetatable(x) ~= nil) and x.Get ~= nil end
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local books, blockers = {}, {}
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local function getBookkeeping(ownerKey)
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local bk = books[ownerKey]
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if not bk then
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bk = { lengthList = {}, sourceList = {}, observers = {}, N = nil,
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offsetCache = {}, invalidAfter = 0 }
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books[ownerKey] = bk
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end
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return bk
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end
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local function getBlocker(ownerKey)
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local b = blockers[ownerKey]
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if not b then b = q.Blocker(); blockers[ownerKey] = b end
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return b
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end
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D.getBookkeeping, D.getBlocker = getBookkeeping, getBlocker
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local function contribution(bk, i)
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local v = bk.lengthList[i]
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return (if isState(v) then v:Get() else v)
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end
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function D.getOffsetAt(ownerKey, at)
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local bk = getBookkeeping(ownerKey)
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if bk.invalidAfter == 0 then
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bk.offsetCache[1] = if isSlot(ownerKey) then ownerKey.Offset:Get() else 0
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bk.invalidAfter = 1
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end
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if at <= bk.invalidAfter then
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return bk.offsetCache[at]
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end
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local cur = bk.offsetCache[bk.invalidAfter]
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for i = bk.invalidAfter, at - 1 do
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cur += contribution(bk, i)
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bk.offsetCache[i + 1] = cur
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end
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bk.invalidAfter = at
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return cur
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end
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local recomputes = 0
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D.stats = function() return recomputes end
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local function recompute(ownerKey, bk)
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recomputes += 1
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local sum = 0
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for i = 1, bk.N or 0 do
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local offset = bk.sourceList[i]
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if offset == nil then
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error("Dispatch.recompute: sourceList[" .. i .. "]가 nil — 부기가 깨졌음(계약상 None이어야 함)")
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end
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local abs = D.getOffsetAt(ownerKey, i)
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if offset ~= None and offset:Get() ~= abs then
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offset:Set(abs)
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end
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local v = bk.lengthList[i]
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sum += (if isState(v) then v:Get() else v)
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end
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if isSlot(ownerKey) and ownerKey.Length:Get() ~= sum then
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ownerKey.Length:Set(sum)
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end
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end
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D.recompute = recompute
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function D.setLength(ownerKey, i, len, anchor)
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anchor = anchor or ownerKey
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local bk = getBookkeeping(ownerKey)
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local blocker = getBlocker(ownerKey)
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local oldObserver = bk.observers[i]
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if oldObserver then bk.observers[i] = nil end
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bk.lengthList[i] = len
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bk.N = math.max(bk.N or 0, i)
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bk.invalidAfter = math.min(bk.invalidAfter, i)
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local box = { pos = i } -- [대조군용] 실제 위치를 가변 박스로 들면 splice가 고칠 수 있다
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local function gatedRecompute()
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bk.invalidAfter = math.min(bk.invalidAfter, box.pos)
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if not blocker:IsOn() then
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recompute(ownerKey, bk)
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end
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end
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if isState(len) then
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local observer = q.Observer(len, gatedRecompute)
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observer.pos = box.pos; observer.box = box
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bk.observers[i] = observer
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gatedRecompute() -- "등록 즉시 1회 실행도 게이팅됨"
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else
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gatedRecompute()
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end
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end
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function D.setOffsetSource(ownerKey, i, source)
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local bk = getBookkeeping(ownerKey)
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bk.sourceList[i] = source
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if source == None then return end
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local offset = D.getOffsetAt(ownerKey, i)
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if source:Get() ~= offset then source:Set(offset) end
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end
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-- 테스트 편의: Slot 흉내(Length/Offset 공개 필드만)
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function D.newSlot(name)
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return { __isSlot = true, name = name, Length = q.Source(0), Offset = q.Source(0) }
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end
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return D
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