quad/.claude/audit/handtrace-round10-reference-impl/spikes/core10.luau
qwreey d2d67c7aeb
qa: 10라운드 광범위 탐사 완료 — 발견 H-150~H-157 (🔴 0 / 🟡 5 / 🟢 3), §4 배치 문항 7건 회신 대기
- 신선한 탐사자(fable) 단일 컨텍스트, 지시서 -round10-brief.md §2 레인 A·C 완료, B 부분, D ALL PASS
- audit/handtrace-round10-reference-impl/: round7 참조 구현을 현재 계약으로 갱신·재실행
  (부수: round7/ref9 _recompute 첫 인자 오류 발견·정정)
- base/·인덱스 레이어는 미변경 — 결정은 사용자 배치 회신 뒤 -round10-followup.md로

Co-authored-by: qwreey <me@qwreey.moe>
Claude-Session: https://claude.ai/code/session_01546hjsYNLSMZdHdPyTZaGb
2026-08-28 01:03:05 +09:00

476 lines
22 KiB
Text

--!nocheck
-- 10라운드 참조 구현 — HEAD `0ec22fb`(2026-08-28) 시점 `base/`를 옮긴 전사물.
-- 출발점은 9라운드 전사물 `core9.luau`(같은 폴더에 원본 보존)이고, 거기에
-- `H-143`~`H-149` 시점 계약을 얹었다:
-- · effect-plan.md — `Rerun` 꼬리 `wasAlive and not canExecute` + `_pending` 버림(H-143),
-- 네 진입점 `EffectHandle` 자기 것 + `resubscribeTail`(H-144 (b)),
-- 생성자 `_blocker`, `fire` 가드 순서, `_bindDestroying` 캐치업(Refresh 먼저)
-- · lifecycle-pattern.md (2) — Observer 네 진입점(`Subscribe`→`WeakSubscribe` 콜론 위임 **그대로**,
-- H-149가 판단 대기라 원문대로 둔다), `WeakUnsubscribe` 관대(H-133)
-- · gate-plan.md 4번/GateNode 조립 — `_receive`(valueEpochMap:Update + emitEpochMap:**Peek**),
-- `_flush(commit)` 네 단계 + 반환값, `newWeakK` 스왑(H-9), unfold 합류
-- · blocker-plan.md/H-63 — onunblock 핸들 weak-키 셋, 강한 주인은 `onUpstreamEmit` 클로저,
-- `Off`/`OffWithoutEmit` 스냅샷 순회, `Policy(emit)`
-- · state-epoch-plan.md §3/§4 — EpochMap(`Update`/`Peek`/`Refresh`/`Sync`/`TrackFrom`),
-- 캐시 카운터 쌍, `_hold`(하류→상류 강함), 구독자 weak-키
-- · source-state-plan.md — `_emitDown` 스냅샷, Observer 3-인자 + `_state`, `:With` pass-through,
-- `Source:Set` 동일값도 emit(H-68)
-- · ref-plan.md — `:Set` 값→리비전→콜백, 두 테이블 스냅샷·dedup, `WeakCallback`/`Callback`/`Uncallback`
-- 엔진 부재: mock inst = `{conn = {Connected = bool}, destroying = {}}` (H-97 mock 4종),
-- `onDestroying`은 `inst.destroying` 배열에 콜백을 넣는 것으로 흉내낸다.
-- ⚠️ 이 파일은 문서가 아니라 전사물이다 — 여기서 나온 결과는 원문과 줄 단위 대조 뒤에만 발견이다.
local M = {}
local function weakK() return setmetatable({}, {__mode = "k"}) end
M.weakK = weakK
-- ── EpochMap (state-epoch-plan.md §3) ───────────────────────────────────
local EpochMap = {}; EpochMap.__index = EpochMap
function M.EpochMap() return setmetatable({map = weakK()}, EpochMap) end
local function isEpochLike(x) return type(x) == "table" and x.Revision ~= nil end
local function unfold(from)
if isEpochLike(from) then return {from} end
local t = {}; for e in pairs(from) do t[#t+1] = e end; return t
end
M.unfold = unfold
function EpochMap:Update(from)
local changed = false
for _, e in ipairs(unfold(from)) do
if self.map[e] ~= e.Revision then changed = true; self.map[e] = e.Revision end
end
return changed
end
function EpochMap:Peek(from) -- H-72: 비교만, 덮지 않음
for _, e in ipairs(unfold(from)) do if self.map[e] ~= e.Revision then return true end end
return false
end
function EpochMap:Sync(from) for _, e in ipairs(unfold(from)) do self.map[e] = e.Revision end end
function EpochMap:Refresh()
local changed = false
for e, rev in pairs(self.map) do
if e.Revision ~= rev then changed = true; self.map[e] = e.Revision end
end
return changed
end
function EpochMap:TrackFrom(other) for e in pairs(other.map) do self.map[e] = e.Revision end end
function EpochMap:_keys() local t = {}; for e in pairs(self.map) do t[#t+1] = e end; return t end
-- ── 판별자 (brand-plan.md의 isX — 여기선 메타테이블 항등으로 흉내) ──────
local Source, State, GateNode, Observer, Ref, EffectHandle = {}, {}, {}, {}, {}, {}
Source.__index, State.__index, GateNode.__index, Observer.__index, Ref.__index, EffectHandle.__index =
Source, State, GateNode, Observer, Ref, EffectHandle
local function isSource(x) return getmetatable(x) == Source end
local function isState(x) local mt = getmetatable(x); return mt == Source or mt == State or mt == GateNode end
local function isObserver(x) return getmetatable(x) == Observer end
local function isRef(x) return getmetatable(x) == Ref end
local function isEffect(x) return getmetatable(x) == EffectHandle end
local function isEpoch(x) return isSource(x) or isRef(x) end
M.isSource, M.isState, M.isObserver, M.isRef, M.isEffect, M.isEpoch =
isSource, isState, isObserver, isRef, isEffect, isEpoch
-- ── 생명주기 (lifecycle-pattern.md (1)) — mock inst ────────────────────
local BindData = weakK() -- value -> {gchold=, gcconn=}
M.BindData = BindData
local function isBoundAlive(value)
local bd = BindData[value]
if bd and bd.gcconn ~= nil and bd.gcconn.Connected then return true end
if isObserver(value) or isEffect(value) then return value.Subscribed == true end
return false
end
local function canBound(value) return not isBoundAlive(value) end
local function canExecute(value) return isBoundAlive(value) end
M.canBound, M.canExecute = canBound, canExecute
function M.bindLifetime(inst, value)
if not canBound(value) then
local isGlobal = (isObserver(value) or isEffect(value)) and value.Subscribed == true
error(if isGlobal then "already subscribed" else "already bound to another instance", 2)
end
inst.gchold = inst.gchold or {}
inst.gchold[value] = true
BindData[value] = {gchold = inst.gchold, gcconn = inst.conn}
if isEffect(value) then value:_bindDestroying(inst) end
end
function M.unbindLifetime(value)
if isEffect(value) then value:_unbindDestroying() end
local bd = BindData[value]
if bd and bd.gchold then bd.gchold[value] = nil end
BindData[value] = nil
end
-- mock 엔진: Instance + Destroying 훅(주입 op `onDestroying`)
function M.newInst(name) return {name = name, conn = {Connected = true}, destroying = {}} end
function M.onDestroying(inst, fn)
local conn = {Connected = true}
conn.Disconnect = function(self) self.Connected = false end
inst.destroying[#inst.destroying + 1] = {conn = conn, fn = fn}
return conn
end
-- Immediate 모드 흉내: Destroying 콜백을 동기로 돌린 뒤 커넥션을 끊는다(Roblox 순서).
function M.destroyInst(inst)
local snap = {}
for _, e in ipairs(inst.destroying) do snap[#snap+1] = e end
for _, e in ipairs(snap) do if e.conn.Connected then e.fn() end end
inst.conn.Connected = false
for _, e in ipairs(inst.destroying) do e.conn.Connected = false end
inst.destroying = {}
end
-- ── 전파 루프 (source-state-plan.md "전파 루프 — 확정 의사코드") ──────
local function emitDown(self, from)
local snap = {}
for sub in pairs(self._subs) do snap[#snap+1] = sub end -- H-23 스냅샷
for _, sub in ipairs(snap) do
if isState(sub) then
sub:_receive(from)
elseif canExecute(sub) then
sub.fn(sub._state, sub, from) -- (리시버 State, Observer 자신, 출처) H-109
end
end
end
M.emitDown = emitDown
-- ── Source ─────────────────────────────────────────────────────────────
function M.Source(v)
return setmetatable({_value = v, Revision = 0, _subs = weakK()}, Source)
end
function Source:Get() return self._value end
function Source:Set(v) -- H-68: 동일값도 항상 리비전 갱신 + emit
self._value = v
self.Revision = bit32.bnot(-self.Revision)
emitDown(self, self)
return self
end
function Source:Emit()
self.Revision = bit32.bnot(-self.Revision)
emitDown(self, self)
return self
end
function Source:_track(map) map:Sync(self) end
function Source:_addSub(s) self._subs[s] = true end
-- ── State (Compute / With) — 캐시 카운터 쌍 (state-epoch-plan.md §4) ──
local function seedValueMap(self, deps)
for _, d in ipairs(deps) do d:_addSub(self); d:_track(self.valueEpochMap) end
end
local function newNode(deps, fn)
local self = setmetatable({
fn = fn, _hold = deps, _subs = weakK(),
valueEpochMap = M.EpochMap(), emitEpochMap = M.EpochMap(),
cacheTargetCount = 0, cacheCurrCount = nil, cache = nil, recomputes = 0,
}, State)
seedValueMap(self, deps)
return self
end
function M.Compute(deps, fn) return newNode(deps, fn) end
function State:_track(map) map:TrackFrom(self.valueEpochMap) end
function State:_addSub(s) self._subs[s] = true end
function State:_invalidate() self.cacheTargetCount = bit32.bnot(-self.cacheTargetCount) end
function State:_receive(from)
local valueChanged = self.valueEpochMap:Update(from)
local emitChanged = self.emitEpochMap:Update(from)
if valueChanged then self:_invalidate() end
if valueChanged or emitChanged then emitDown(self, from) end
end
function State:_recompute()
local target = self.cacheTargetCount
self.recomputes += 1
-- ⚠️ [전사 정정] `fn(self, previous?, ...deps)`의 `self`는 **리시버 State의 lazy 핸들**이지 결과 노드가
-- 아니다(source-state-plan.md "self 인자도 lazy 핸들로 통일"). 7·9라운드 전사물은 결과 노드를 넘겨
-- `s:Get()`이 자기 자신을 재귀하게 돼 있었다(그쪽 테스트는 첫 인자를 안 써서 안 드러났다).
self.cache = self.fn(self._hold[1], self.cache, table.unpack(self._hold, 2))
self.cacheCurrCount = target
for _, d in ipairs(self._hold) do d:_track(self.valueEpochMap) end
end
function State:Get()
if self.cacheCurrCount ~= self.cacheTargetCount then
self:_recompute()
elseif self.valueEpochMap:Refresh() then -- 순회: 값만 앞당기고 통지는 안 한다
self:_invalidate()
self:_recompute()
end
return self.cache
end
-- 파생 메소드(콜론) — Source/State/GateNode 공용
local function Compute(self, fn, ...)
local deps = {self}
for i = 1, select("#", ...) do deps[#deps+1] = (select(i, ...)) end
return newNode(deps, fn)
end
local function With(self, ...)
local deps = {self}
for i = 1, select("#", ...) do deps[#deps+1] = (select(i, ...)) end
return newNode(deps, function(s) return s:Get() end) -- pass-through(값은 self 그대로)
end
-- ── Observer + 네 진입점 레지스트리 (lifecycle-pattern.md (2)) ──────────
local Subscribed = {}
local WeakSubscribed = weakK()
M.Subscribed, M.WeakSubscribed = Subscribed, WeakSubscribed
local function newObserver(state, fn)
fn = fn or function(targetState) targetState:Get() end -- H-61
local self = setmetatable({fn = fn, _state = state}, Observer) -- H-110 강참조
state:_addSub(self)
fn(state, self, nil) -- 등록 즉시 1회(설치 발화, emitFrom = nil)
return self
end
function Observer:WeakSubscribe()
if not canBound(self) then
error(if self.Subscribed then "already subscribed" else "already bound to an Instance", 2)
end
self.Subscribed = true -- H-111
WeakSubscribed[self] = true
return self
end
function Observer:WeakUnsubscribe()
if Subscribed[self] ~= nil then error("subscribed strongly; use :Unsubscribe()", 2) end
WeakSubscribed[self] = nil -- 관대(H-133): 없어도 그냥 지나간다
self.Subscribed = false
return self
end
function Observer:Subscribe()
self:WeakSubscribe() -- ⚠️ 콜론 위임 그대로(H-149 판단 대기) — level 2가 이 줄을 가리킨다
Subscribed[self] = true
return self
end
function Observer:Unsubscribe()
if Subscribed[self] == nil then error("not subscribed strongly; use :WeakUnsubscribe()", 2) end
Subscribed[self] = nil
return self:WeakUnsubscribe()
end
-- ── GateNode (gate-plan.md "GateNode 조립") ─────────────────────────────
function GateNode:_track(map) map:TrackFrom(self.valueEpochMap) end
function GateNode:_addSub(s) self._subs[s] = true end
function GateNode:_invalidate() self.cacheTargetCount = bit32.bnot(-self.cacheTargetCount) end
function GateNode:_flush(commit)
if next(self._withheld) == nil then return false end -- (1) 빈 배치 얼리리턴(8번)
local batch = self._withheld
self._withheld = weakK() -- (2) 새 weak 테이블(H-9)
self.flushes += 1
if commit == false then return true end -- 버리기(H-55)
self.emitEpochMap:Sync(batch) -- (3) 전파 앞
emitDown(self, batch) -- (4)
return true
end
function GateNode:_receive(from)
local valueChanged = self.valueEpochMap:Update(from)
local emitChanged = self.emitEpochMap:Peek(from) -- Update가 아니라 Peek
if valueChanged then self:_invalidate() end
if not (valueChanged or emitChanged) then return end -- 규칙 3
for _, e in ipairs(unfold(from)) do self._withheld[e] = true end
self.onUpstreamEmit()
end
function GateNode:Get()
if self.cacheCurrCount ~= self.cacheTargetCount then
local target = self.cacheTargetCount
self.cache = self._hold[1]:Get(); self.cacheCurrCount = target
self._hold[1]:_track(self.valueEpochMap)
elseif self.valueEpochMap:Refresh() then
self:_invalidate(); local target = self.cacheTargetCount
self.cache = self._hold[1]:Get(); self.cacheCurrCount = target
self._hold[1]:_track(self.valueEpochMap)
end
return self.cache
end
local function Gate(self, setup)
local node = setmetatable({
_hold = {self}, _subs = weakK(),
valueEpochMap = M.EpochMap(), emitEpochMap = M.EpochMap(),
cacheTargetCount = 0, cacheCurrCount = nil, cache = nil,
_withheld = weakK(), flushes = 0,
}, GateNode)
self:_addSub(node); self:_track(node.valueEpochMap)
node.onUpstreamEmit = setup(function(commit) return node:_flush(commit) end)
return node
end
-- ── Blocker (blocker-plan.md + H-63) ────────────────────────────────────
local Blocker = {}; Blocker.__index = Blocker
function M.Blocker() return setmetatable({IsBlocked = false, handles = weakK()}, Blocker) end
function Blocker:IsOn() return self.IsBlocked end
function Blocker:On() self.IsBlocked = true; return self end
function Blocker:_run(emit)
local snap = {}; for h in pairs(self.handles) do snap[#snap+1] = h end -- H-63 (3) 스냅샷
for _, h in ipairs(snap) do h(emit) end
end
function Blocker:Off() self.IsBlocked = false; self:_run(true); return self end
function Blocker:OffWithoutEmit() self.IsBlocked = false; self:_run(false); return self end
function Blocker:Policy(emit) -- blocker:Policy(emit) -> onUpstreamEmit
local function handle(doEmit)
if doEmit then emit() else emit(false) end -- OffWithoutEmit = 흡수 집합 버리기(H-55)
end
self.handles[handle] = true -- H-63 (1) weak-키 셋
return function() -- H-63 (2) 강한 주인 = 이 클로저(upvalue `handle`)
if handle == nil then return end
if not self.IsBlocked then emit() end
end
end
local function Block(self, blocker)
return Gate(self, function(emit) return blocker:Policy(emit) end)
end
for _, T in ipairs({Source, State, GateNode}) do
T.Compute, T.With, T.Gate, T.Block, T.Observer = Compute, With, Gate, Block, newObserver
end
M.Gate = function(up, setup) return Gate(up, setup) end
-- ── Ref (ref-plan.md `:Set` 순서 절 + WeakCallback 항목) ──────────────
function M.Ref(default)
return setmetatable({Value = default, Revision = 0, Callbacks = {}, WeakCallbacks = weakK()}, Ref)
end
function Ref:WeakCallback(fn)
self.WeakCallbacks[fn] = true
fn(self.Value, self) -- 등록 즉시 1회, nil이어도 그대로(H-120)
return self
end
function Ref:Callback(fn)
self:WeakCallback(fn)
self.Callbacks[fn] = true -- GC 킵 한 겹
return self
end
function Ref:Uncallback(fn)
self.Callbacks[fn] = nil; self.WeakCallbacks[fn] = nil
return self
end
function Ref:Set(value)
self.Value = value -- (1)
self.Revision = bit32.bnot(-self.Revision) -- (2) 콜백보다 앞
local snapshot = {} -- (3)
for k in pairs(self.Callbacks) do table.insert(snapshot, k) end
for k in pairs(self.WeakCallbacks) do
if self.Callbacks[k] == nil then table.insert(snapshot, k) end
end
for _, k in ipairs(snapshot) do
if self.Callbacks[k] == nil and self.WeakCallbacks[k] == nil then continue end
if type(k) == "thread" then
self.Callbacks[k] = nil
coroutine.resume(k, self)
else
k(value, self) -- 값 + Ref 자신(= Epoch)
end
end
return self
end
-- ── Effect (effect-plan.md 생성자 / 훅 / Rerun / 네 진입점) ───────────
M.effectTrace = nil -- 스파이크가 함수를 넣으면 fire 가드 판정을 기록한다
function M.Effect(fn, ...)
local self = setmetatable({fn = fn, _deps = {}, _epochs = M.EpochMap()}, EffectHandle)
self._blocker = M.Blocker()
local seen = {}
for i = 1, select("#", ...) do
local d = select(i, ...)
if d == nil then error("Effect: dep #" .. i .. " is nil", 2) end
if not (isState(d) or isSource(d) or isRef(d)) then
error("Effect: dep #" .. i .. " is not a State/Source/Ref", 2)
end
if not seen[d] then seen[d] = true end
end
self._blocker:On()
local function fire(from) -- 공통 본문
if not canExecute(self) then
if M.effectTrace then M.effectTrace(self, "drop:canExecute", from) end
return
end
if self._blocker:IsOn() then
if M.effectTrace then M.effectTrace(self, "drop:blocker", from) end
return
end
if self._epochs:Update(from) then self:Rerun() end
end
local function onRefFire(_, ref) fire(ref) end
local function onStateFire(_, _, from) fire(from) end
for d in pairs(seen) do
if isRef(d) then
self._deps[d] = onRefFire
d:WeakCallback(onRefFire)
else
local o = d:Observer(onStateFire)
self._deps[d] = o
o:WeakSubscribe()
end
if isEpoch(d) then self._epochs:Sync(d) else self._epochs:TrackFrom(d.valueEpochMap) end
end
self._blocker:OffWithoutEmit()
self:Rerun() -- (2) 설치 — 생성 즉시 1회
return self
end
function EffectHandle:_bindDestroying(inst)
self:_unbindDestroying()
self._destroyConn = M.onDestroying(inst, function()
self:_unbindDestroying()
self:_consumeCleanup()
end)
local depsChanged = self._epochs:Refresh() -- Refresh **먼저**
if not self._installed or depsChanged then self:Rerun() end
end
function EffectHandle:_unbindDestroying()
if self._destroyConn then self._destroyConn:Disconnect(); self._destroyConn = nil end
end
function EffectHandle:_consumeCleanup()
local c = self._cleanup; self._cleanup = nil; self._installed = false
if c then c() end
end
function EffectHandle:Rerun()
if self._running then self._pending = true; return end
self._running = true
repeat
self._pending = false
self:_consumeCleanup()
local wasAlive = canExecute(self)
local c = self.fn(self)
if wasAlive and not canExecute(self) then -- H-143: 이 실행 중에 죽었다
if c then c() end
self._pending = false
else
self._cleanup = c
self._installed = true
end
until not self._pending
self._running = false
end
-- 네 진입점 — EffectHandle 자기 것(H-144 (b)). 공유는 레지스트리 둘 + canBound뿐.
local function resubscribeTail(self)
local depsChanged = self._epochs:Refresh()
if not self._installed or depsChanged then self:Rerun() end
end
function EffectHandle:WeakSubscribe()
if not canBound(self) then
error(if self.Subscribed then "already subscribed" else "already bound to an Instance", 2)
end
self.Subscribed = true
WeakSubscribed[self] = true
resubscribeTail(self)
return self
end
function EffectHandle:Subscribe()
if not canBound(self) then
error(if self.Subscribed then "already subscribed" else "already bound to an Instance", 2)
end
self.Subscribed = true
WeakSubscribed[self] = true
Subscribed[self] = true -- 강한 킵이 선 **뒤에** 꼬리
resubscribeTail(self)
return self
end
function EffectHandle:WeakUnsubscribe() -- 관대(H-133) — cleanup 안 건드림
if Subscribed[self] ~= nil then error("subscribed strongly; use :Unsubscribe()", 2) end
WeakSubscribed[self] = nil
self.Subscribed = false
return self
end
function EffectHandle:Unsubscribe()
if Subscribed[self] == nil then error("not subscribed strongly; use :WeakUnsubscribe()", 2) end
Subscribed[self] = nil
WeakSubscribed[self] = nil
self.Subscribed = false
self:_consumeCleanup()
return self
end
-- 상태 스냅샷(스파이크용)
function M.effectState(e)
return ("installed=%s cleanup=%s Subscribed=%s reg[S]=%s reg[W]=%s canExecute=%s running=%s pending=%s"):format(
tostring(e._installed == true), tostring(e._cleanup ~= nil), tostring(e.Subscribed == true),
tostring(Subscribed[e] ~= nil), tostring(WeakSubscribed[e] ~= nil), tostring(canExecute(e)),
tostring(e._running == true), tostring(e._pending == true))
end
return M