85 lines
2.3 KiB
Lua
85 lines
2.3 KiB
Lua
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local module = {}
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local Quad = require(script.Quad)
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local isTestMode = script.Name:match("testing_")
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function module.setTheme(global)
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local isDark
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local hasPermissionToGetSettings = pcall(function()
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isDark = tostring(settings().Studio.Theme) == "Dark"
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end)
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if isDark == nil then isDark = true end
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-- topbar
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global.topbarColor = isDark
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and Color3.fromRGB(142, 21, 255)
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or Color3.fromRGB(163, 65, 255)
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global.topbarTextColor = isDark
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and Color3.fromRGB(255, 255, 255)
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or Color3.fromRGB(0, 0, 0)
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-- background
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global.backgroundColor = isDark
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and Color3.fromRGB(32, 32, 32)
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or Color3.fromRGB(255, 255, 255)
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-- texts
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global.textColor = isDark
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and Color3.fromRGB(255, 255, 255)
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or Color3.fromRGB(0, 0, 0)
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global.editableTextColor = isDark
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and Color3.fromRGB(240, 240, 240)
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or Color3.fromRGB(25, 25, 25)
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global.placeholderTextColor = isDark
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and Color3.fromRGB(170, 170, 170)
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or Color3.fromRGB(124, 124, 124)
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-- init theme chnaged handler
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if hasPermissionToGetSettings and (not global.themeConnection) then
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global.themeConnection = settings().Studio.ThemeChanged:Connect(function()
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module.setTheme(global)
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end)
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end
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end
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function module.init()
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local quad = Quad.init("ui")
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local round,class,mount,store,event,tween,style
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= quad.round,quad.class,quad.mount,quad.store,quad.event,quad.tween,quad.style
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local frame = class "Frame"
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local gui = class "ScreenGui"
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local global = store.getStore "global"
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local tweenTest = class(script.tween)
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module.setTheme(global)
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gui "MainGui" {
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frame "Main" {
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Size = UDim2.fromOffset(400,640);
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Position = UDim2.fromScale(0.5,0.5);
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AnchorPoint = Vector2.new(0.5,0.5);
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tweenTest{};
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}
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}
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mount(game.StarterGui,store.getObject "MainGui")
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_G.uiinstance = store.getObject "MainGui"
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end
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function module.deinit()
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if isTestMode then
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local lastInstance = _G.uiinstance
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Quad.uninit("ui")
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if lastInstance then
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lastInstance:Destroy()
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end
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_G.uiinstance = nil
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return
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end
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Quad.uninit("ui")
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end
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return module
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