local quad = require(script.quad) if false then quad = require("src"); end local render = quad.init(); local gui = script.Parent; local class = render.class; local mount = render.mount; local store = render.store; local style = render.style; local frame = class "Frame"; local text = class "TextLabel"; mount(gui,frame "testFrame" { text "texts" { Text = "We can make ui like this"; }; text "texts" { Text = "asdfasdfasdf"; }; text "texts" { Text = "qweiufnwlqef"; }; }); store.getObjects("texts"):each(function(index,this) this.Text = "이렇게 모든 택스트를 한꺼번에 바꿀 수도 있습니다"; end); do local this = store.getObjects("testFrame")[1]; spawn(function () local flip = false; while wait(0.5) do flip = not flip; this.BackgroundTransparency = flip and 1 or 0; end end); end