# 반복되는 속성값을 줄이기 ```lua local ScreenGUI = script.Parent local Quad = require(path.to.module).Init() local Class,Mount,Store = Quad.Class,Quad.Mount,Quad.Store local Frame = Class "Frame" Frame "mainFrame" { Size = UDim2.fromScale(1,1); Frame "Child" { Size = UDim2.fromOffset(20,20); }; Frame "Child" { Size = UDim2.fromOffset(20,20); Position = UDim2.fromOffset(30,0); }; Frame "Child" { Size = UDim2.fromOffset(20,20); Position = UDim2.fromOffset(60,0); }; Frame "Child" { Size = UDim2.fromOffset(20,20); Position = UDim2.fromOffset(90,0); }; } Mount(ScreenGUI,Store.GetObject("mainFrame")) ```